For splash screen into flutter we are going to use a flutter package called ‘flutter_native_splash’
To do that follow the instruction.
Step 2. Open your flutter project, then open pubspec.yml file
Step 3. Add flutter_native_splash dependencies to your package’s pubspec.yaml file
dependencies: flutter: sdk: flutter # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^0.1.2 flutter_native_splash: ^0.1.9
Step 4. Then click “Packages get”
Step 5. We’ve created assets directory in our Flutter app to store splash images used in this project and defined that in pubspec.yaml file. To do that, right click on your project root directory > New > Directory.
Now write ‘assets’ as the name of the directory.
After creating assets directory, copy background image or your logo into assets folder. Right click on assets directory and paste the file.
Then open pubspec.yml, and at the bottom of this file define your image location.
flutter_native_splash: image: assets/logo.png color: "42a5f5"
Step 6. Then click “Packages get”
Step 7. Then click terminal of the Android Studio and run the following command.
flutter pub pub run flutter_native_splash:create
When the package finishes running your splash screen is ready.
name: flutter_tutorial description: A new Flutter application. # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html version: 1.0.0+1 environment: sdk: ">=2.1.0 <3.0.0" dependencies: flutter: sdk: flutter # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^0.1.2 flutter_native_splash: ^0.1.9 dev_dependencies: flutter_test: sdk: flutter # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: # assets: # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware. # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages flutter_native_splash: image: assets/logo.png color: "42a5f5"